Type Alias: AssetKind
ts
type AssetKind =
| "texture"
| "audio"
| "font"
| "video"
| "prefab"
| "animation"
| "animgraph"
| "renderTexture"
| "material"
| "shader";What an asset-typed field accepts. 'texture' = a sprite frame (an image, or one frame of a spritesheet); 'animation' = a .anim clip. 'renderTexture' fields take only render textures; 'texture' fields take those too (a sprite can show what a camera draws).