mmpx
Namespaces
Enumerations
- AnimationInterp
- AnimationValueType
- ButtonState
- ButtonTransition
- CanvasScaleMode
- ClearFlags
- InputContentType
- InputReturnKey
- LayoutAlignment
- LayoutResizeMode
- LayoutType
- ProjectionMode
- RendererType
- SpriteFillType
- SpriteSizeMode
- SystemPhase
- TextAlign
- UIFillDirection
- WidgetAlignMode
Classes
- ActiveComponent
- AnimationComponent
- AnimatorComponent
- AudioComponent
- BlockInputComponent
- BoxCollider2DComponent
- ButtonComponent
- CameraComponent
- CameraMath
- CanvasComponent
- CapsuleCollider2DComponent
- CircleCollider2DComponent
- Collider2DComponent
- Component
- ComponentRegistry
- DataProject
- DistanceJoint2DComponent
- EdgeCollider2DComponent
- Engine
- Entity
- EntityEvents
- FixedJoint2DComponent
- GraphicsComponent
- HierarchyComponent
- HingeJoint2DComponent
- InputFieldComponent
- InteractionComponent
- Joint2DComponent
- LayerComponent
- LayerRegistry
- LayoutComponent
- LoadedScene
- Localization
- LocalizedTextComponent
- Logger
- MaskComponent
- NameComponent
- NineSliceComponent
- PageViewComponent
- ParticleSystem2DComponent
- PhysicsLayerRegistry
- PivotOffsetComponent
- PointerEntityEvent
- PolygonCollider2DComponent
- ProgressBarComponent
- Random
- Rigidbody2DComponent
- Scene
- Scheduler
- Script
- ScrollbarComponent
- ScrollViewComponent
- SliderComponent
- SliderJoint2DComponent
- SpringJoint2DComponent
- SpriteComponent
- System
- SystemScheduler
- TagComponent
- TargetJoint2DComponent
- TextComponent
- Timer
- ToggleComponent
- ToggleGroupComponent
- TransformComponent
- Tween
- UIActionsComponent
- UIOpacityComponent
- UITransformComponent
- UITransitionComponent
- VideoComponent
- WheelJoint2DComponent
- WidgetComponent
- WorldTransformComponent
Interfaces
- AnimationClip
- AnimationCurve
- AnimationEvent
- AnimationGraph
- AnimationKey
- AnimGraphCondition
- AnimGraphParam
- AnimGraphState
- AnimGraphTransition
- AssetDescriptor
- Body2DDef
- BuildInfo
- BuiltinShader
- BundleManifestOptions
- CameraConfig
- CameraPreviewRect
- Collision2D
- ComponentClass
- ComponentDescriptor
- ComponentSchema
- Contact2DManifold
- ContactPoint2D
- CurveKey
- DataProjectOptions
- EngineFeature
- EngineOptions
- FieldCondition
- FieldDisplay
- Fixture2DDef
- GameImpl
- Gradient
- GradientAlphaKey
- GradientColorKey
- GraphicsFill
- GraphicsStroke
- GroupDisplay
- IAssetLoader
- IAudio
- IAudioBackend
- IBackend
- IContactListener2D
- IEngine
- IPhysics2DBackend
- IPhysicsBody2D
- IPhysicsFixture2D
- IPhysicsJoint2D
- IPhysicsWorld2D
- IProject
- IRenderer
- ISystem
- JointBreak2D
- ManifestLocalization
- MaterialAsset
- ParticleBurst
- ParticlePreset2D
- ParticlePresetChild2D
- Physics2DSettings
- Physics2DWorldDef
- PhysicsVec2
- ProjectManifest
- PropertyOptions
- RaycastHit2D
- RendererData
- RenderTextureSettings
- ScriptOptions
- ScrollViewHandles
- ScrollViewOptions
- SerializedEntity
- SerializedScene
- SerializedSubtree
- ShaderAsset
- ShaderError
- ShaderUniform
- SpriteFrameMetadata
- SpriteSequenceOptions
- StringTableData
- UIActionSlot
- UIPose
Type Aliases
- AnimationValue
- AnimGraphOp
- AnimGraphParamType
- AssetKind
- AssetType
- Body2DType
- CapsuleDirection2D
- CollisionDetectionMode2D
- ComponentField
- ComponentFieldType
- Curve
- EasingFn
- EntityEventHandler
- EntityEventName
- EntityEventUnsubscribe
- EntityId
- FeatureSlot
- ForceMode2D
- GraphicsShape
- Joint2DDef
- Joint2DKind
- LocalizationParams
- MaterialBlendMode
- MinMaxCurve
- MinMaxGradient
- NodeId
- ParticleArcMode
- ParticleBlendMode
- ParticleShape
- ParticleSpace
- ParticleStopAction
- ParticleSubEmitterTrigger
- ParticleTrailMode
- PropertyType
- ResourceHandle
- RigidbodyInterpolation2D
- RigidbodySleepMode2D
- RigidbodyType2D
- SchedulerHandle
- ScriptSchema
- ShaderDomain
- ShaderUniformType
- Shape2D
- TweenTarget
- UIActionKind
- UIActionTrigger
- UIEase
- UIIdleEffect
- UIShowEffect
- UITransitionHidden
- UITransitionStart
Variables
- ALL_FEATURES
- AnimatorFeature
- ANY_STATE
- BUILTIN_SHADERS
- COLLIDER2D_TYPES
- DEFAULT_KEY_EASE
- DEFAULT_PHYSICS2D_SETTINGS
- DEG_TO_RAD
- Easing
- EntityEvent
- Game
- HALF_PI
- JOINT2D_TYPES
- MATERIAL_UNBATCHED_REASONS
- MathUtils
- PARTICLE_GRAVITY
- PARTICLE_PRESET_VERSION
- Particles2DFeature
- PHYSICS2D_DEFAULT_PPM
- PHYSICS2D_MAX_POLYGON_VERTICES
- Physics2DFeature
- POST_SHADER_TEMPLATE
- RAD_TO_DEG
- SHADER_ENTRY
- SPRITE_SHADER_TEMPLATE
- TWO_PI
- UI_ACTION_KINDS
- UI_ACTION_SLOTS
- UI_ACTION_TRIGGERS
- UI_ACTION_VALUE
- UI_EASES
- UI_IDLE_EFFECTS
- UI_SHOW_EFFECTS
- UIControlsFeature
- UITransitionsFeature
Functions
- ApplyEffectPose
- ApplyIdlePose
- AsParticlePreset
- CameraForEntity
- CameraForLayer
- CaptureParticlePreset
- Collider2DLocalShapes
- ComputeCanvasOrthoSize
- ConvexDecompose
- CreateScrollView
- CubicBezierEase
- DefaultCollisionMatrix
- DefaultUniformValue
- EaseOut
- EvaluateCurve
- EvaluateGradientAlpha
- EvaluateGradientColor
- EvaluateMinMax
- FieldValueToData
- GradientAlpha
- GradientColor
- InterpolateAnimationKeys
- IsStringTable
- LayersCollide
- LoadBundleManifest
- LoadSpriteSequence
- MaterialBatchBlockers
- MaxOfMinMax
- NormalizeGradient
- NormalizeMinMaxCurve
- NormalizeMinMaxGradient
- ParseShader
- PlaceShapes2D
- PointerToLocal
- property
- ReadAnimatedProperty
- ResetPose
- ResolveAnimationTarget
- ResolveCameraCanvas
- ResolveCameraOrthoSize
- ResolveParticlePreset
- ResolvePhysics2DSettings
- ResolveUniformValue
- SampleAnimationClip
- SampleAnimationCurve
- script
- SetLayersCollide
- Visibility
- WriteAnimatedProperty