Function: ResolveUniformValue()
ts
function ResolveUniformValue(
name,
u,
material,
overrides
): unknown;The value a uniform gets: per-object override → material → shader default.
Parameters
| Parameter | Type |
|---|---|
name | string |
u | ShaderUniform |
material | MaterialAsset | null |
overrides | Readonly<Record<string, unknown>> | null |
Returns
unknown