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Function: ResolveUniformValue() ​

ts
function ResolveUniformValue(
   name, 
   u, 
   material, 
   overrides
): unknown;

The value a uniform gets: per-object override → material → shader default.

Parameters ​

ParameterType
namestring
uShaderUniform
materialMaterialAsset | null
overridesReadonly<Record<string, unknown>> | null

Returns ​

unknown

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