Class: LocalizedTextSystem
Resolves LocalizedTextComponent into the Text beside it. PreRender, every frame (edit mode too), before TextRenderSystem draws it. Work happens only when the component changed (dirty — this system is its only reader) or the Localization's version moved (language, tables).
Extends
Constructors
Constructor
ts
new LocalizedTextSystem(): LocalizedTextSystem;Returns
LocalizedTextSystem
Inherited from
Properties
| Property | Modifier | Type | Default value | Inherited from |
|---|---|---|---|---|
enabled | public | boolean | true | System.enabled |
parallel | public | boolean | false | System.parallel |
Methods
GetName()
ts
GetName(): string;Returns
string
Overrides
GetOrder()
ts
GetOrder(): SystemOrder;Returns
SystemOrder
GetPhase()
ts
GetPhase(): SystemPhase;Returns
Overrides
GetWrites()
ts
GetWrites(): readonly string[];Returns
readonly string[]
OnClose()
ts
OnClose(): void;Returns
void
Inherited from
OnInit()
ts
OnInit(engine): void;Parameters
| Parameter | Type |
|---|---|
engine | IEngine |
Returns
void
Overrides
OnRender()
ts
OnRender(scene, _renderer): void;Parameters
| Parameter | Type |
|---|---|
scene | Scene |
_renderer | IRenderer |
Returns
void
Overrides
OnRendererChanged()
ts
OnRendererChanged(_renderer): void;Parameters
| Parameter | Type |
|---|---|
_renderer | IRenderer |
Returns
void
Inherited from
OnStart()
ts
OnStart(_scene, _renderer): void;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
_renderer | IRenderer |
Returns
void
Inherited from
OnStop()
ts
OnStop(_scene): void;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
Returns
void
Inherited from
OnUpdate()
ts
OnUpdate(_scene, _dt): void | Promise<void>;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
_dt | number |
Returns
void | Promise<void>