Interface: AnimGraphTransition
Properties
| Property | Type | Description |
|---|---|---|
conditions | AnimGraphCondition[] | All must hold. |
exitTime? | number | null | Normalised time of the from state's clip (1 = its end; 2 = end of the second loop) before which the transition can't fire. Null / absent = any time. A transition without conditions always waits for its exit time (1 when unset), as in Unity. |
from | string | A state name, or ANY_STATE. |
to | string | - |