Class: CanvasRectSystem
A Canvas's own UI rect IS its design resolution, centred: the rect its children anchor to and lay out in has to be the one cameras fit to the screen, or layouts drift from what's shown. Kept here rather than trusted to whoever edits either value. Runs before Widget / Layout so they see this frame's rect; writes only on a mismatch, so dirty bits stay quiet.
Extends
Constructors
Constructor
ts
new CanvasRectSystem(): CanvasRectSystem;Returns
CanvasRectSystem
Inherited from
Properties
| Property | Modifier | Type | Default value | Inherited from |
|---|---|---|---|---|
enabled | public | boolean | true | System.enabled |
parallel | public | boolean | false | System.parallel |
Methods
GetName()
ts
GetName(): string;Returns
string
Overrides
GetOrder()
ts
GetOrder(): SystemOrder;Ordered: a canvas's rect is its design resolution this frame.
Returns
SystemOrder
GetPhase()
ts
GetPhase(): SystemPhase;Returns
Overrides
OnClose()
ts
OnClose(): void;Returns
void
Inherited from
OnInit()
ts
OnInit(_engine): void;Parameters
| Parameter | Type |
|---|---|
_engine | IEngine |
Returns
void
Inherited from
OnRender()
ts
OnRender(scene, _renderer): void;Parameters
| Parameter | Type |
|---|---|
scene | Scene |
_renderer | IRenderer |
Returns
void
Overrides
OnRendererChanged()
ts
OnRendererChanged(_renderer): void;Parameters
| Parameter | Type |
|---|---|
_renderer | IRenderer |
Returns
void
Inherited from
OnStart()
ts
OnStart(_scene, _renderer): void;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
_renderer | IRenderer |
Returns
void
Inherited from
OnStop()
ts
OnStop(_scene): void;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
Returns
void
Inherited from
OnUpdate()
ts
OnUpdate(_scene, _dt): void | Promise<void>;Parameters
| Parameter | Type |
|---|---|
_scene | Scene |
_dt | number |
Returns
void | Promise<void>