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Class: CanvasRectSystem ​

A Canvas's own UI rect IS its design resolution, centred: the rect its children anchor to and lay out in has to be the one cameras fit to the screen, or layouts drift from what's shown. Kept here rather than trusted to whoever edits either value. Runs before Widget / Layout so they see this frame's rect; writes only on a mismatch, so dirty bits stay quiet.

Extends ​

Constructors ​

Constructor ​

ts
new CanvasRectSystem(): CanvasRectSystem;

Returns ​

CanvasRectSystem

Inherited from ​

System.constructor

Properties ​

PropertyModifierTypeDefault valueInherited from
enabledpublicbooleantrueSystem.enabled
parallelpublicbooleanfalseSystem.parallel

Methods ​

GetName() ​

ts
GetName(): string;

Returns ​

string

Overrides ​

System.GetName


GetOrder() ​

ts
GetOrder(): SystemOrder;

Ordered: a canvas's rect is its design resolution this frame.

Returns ​

SystemOrder


GetPhase() ​

ts
GetPhase(): SystemPhase;

Returns ​

SystemPhase

Overrides ​

System.GetPhase


OnClose() ​

ts
OnClose(): void;

Returns ​

void

Inherited from ​

System.OnClose


OnInit() ​

ts
OnInit(_engine): void;

Parameters ​

ParameterType
_engineIEngine

Returns ​

void

Inherited from ​

System.OnInit


OnRender() ​

ts
OnRender(scene, _renderer): void;

Parameters ​

ParameterType
sceneScene
_rendererIRenderer

Returns ​

void

Overrides ​

System.OnRender


OnRendererChanged() ​

ts
OnRendererChanged(_renderer): void;

Parameters ​

ParameterType
_rendererIRenderer

Returns ​

void

Inherited from ​

System.OnRendererChanged


OnStart() ​

ts
OnStart(_scene, _renderer): void;

Parameters ​

ParameterType
_sceneScene
_rendererIRenderer

Returns ​

void

Inherited from ​

System.OnStart


OnStop() ​

ts
OnStop(_scene): void;

Parameters ​

ParameterType
_sceneScene

Returns ​

void

Inherited from ​

System.OnStop


OnUpdate() ​

ts
OnUpdate(_scene, _dt): void | Promise<void>;

Parameters ​

ParameterType
_sceneScene
_dtnumber

Returns ​

void | Promise<void>

Inherited from ​

System.OnUpdate

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