Interface: INineSliceRenderer
Methods
CreateNineSlice()
ts
CreateNineSlice(assetId, insets): number;Parameters
| Parameter | Type |
|---|---|
assetId | string |
insets | NineSliceInsets |
Returns
number
DestroyNineSlice()
ts
DestroyNineSlice(handle): void;Parameters
| Parameter | Type |
|---|---|
handle | number |
Returns
void
SetNineSliceAnchor()
ts
SetNineSliceAnchor(
handle,
anchorX,
anchorY
): void;Same y-up anchor contract as sprites (see IRenderer): 0,0 = bottom-left at the node origin.
Parameters
| Parameter | Type |
|---|---|
handle | number |
anchorX | number |
anchorY | number |
Returns
void
SetNineSliceAsset()
ts
SetNineSliceAsset(handle, assetId): void;Parameters
| Parameter | Type |
|---|---|
handle | number |
assetId | string |
Returns
void
SetNineSliceInsets()
ts
SetNineSliceInsets(handle, insets): void;Parameters
| Parameter | Type |
|---|---|
handle | number |
insets | NineSliceInsets |
Returns
void
SetNineSliceSize()
ts
SetNineSliceSize(
handle,
width,
height
): void;Parameters
| Parameter | Type |
|---|---|
handle | number |
width | number |
height | number |
Returns
void
SetNineSliceTint()
ts
SetNineSliceTint(handle, tint): void;Parameters
| Parameter | Type |
|---|---|
handle | number |
tint | number |
Returns
void