Interface: ParticlePreset2D
A .particle asset: a ParticleSystem2D's settings (only the fields that differ from the defaults), plus child systems — the ones that play along and the sub-emitters — by name. Editors apply one to a system for quick iteration; scripts can too, with ApplyPreset.
Properties
| Property | Type |
|---|---|
children? | ParticlePresetChild2D[] |
system | Record<string, unknown> |
version | number |