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Interface: ParticlePreset2D ​

A .particle asset: a ParticleSystem2D's settings (only the fields that differ from the defaults), plus child systems — the ones that play along and the sub-emitters — by name. Editors apply one to a system for quick iteration; scripts can too, with ApplyPreset.

Properties ​

PropertyType
children?ParticlePresetChild2D[]
systemRecord<string, unknown>
versionnumber

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